SPIES VS SLEEP
/Well, the comic strip wasn't up as promised, and I apologise for that. The problem was that I didn't anticipate the jet lag that followed my trip abroad, leading to a lack in productivity.
Despite my bodies attempts to sabotage me, chapter 14 is up and 15 will be up next week as promised.
I'm both happy and disappointed in this chapter; namely I am disappointed with the artwork in the first half (when I was exhausted pre-holiday) but after the half way mark I started getting into my work a little more.
This chapter is one I've been looking forward to, mainly because it's kind of a tipping point in the series. Until now the series has been following a status-quo; characters visit town, Ryulong attack, fight them off. But this chapter begins a four chapter arc that essentially starts the story off, so we can actually get to some plot development.
The new comic strips and Chapter 15 will be up on schedule, even if I have to sacrifice my sleep hours.
THIS SHIT IS HAPPENING!
I would even be willing to sacrifice Splinter Cell time!
Speaking of which, I'll be uploading a full review of Splinter Cell Blacklist once I've finished the story and tried some of the multiplayer.
I will say that so far this is the best Splinter Cell yet, hands down. It doesn't have the depth to the stealth that the classic games had, but it traded the stealth mechanics for fun. Even if you're not a fan of Splinter Cell or stealth games in general, you'll find this game both intuitive and easy to adapt too. Especially when the game give you the freedom to choose how you play. Wether you're sneaking without disturbing anyone in classic Splinter Cell style, taking them out non-lethally Batman style, stabbing them in the dark like Riddick or blowing them away in traditional shooter style.
Speaking of reviews, I wasn't happy with the ones that I did in bulk. The ones from now on will be more in-depth, as I get used to the format a little more.